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Blaster and eject
Blaster and eject




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Despite its small damage, it can still be used with a melee combo to guarantee a strong knockback and decent damage dealt.

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  • The cooldown triggers after the Boosters ability ends.
  • Fusion Cannons are available to use during Boosters.

    blaster and eject

    Deals damage and knockback to enemies when collided with. She will move forward with faster movement speed and be able to adjust her momentum for 2 seconds. Boosters: When activated, D.Va's mech will launch into the air.When retreating from a group of enemies, activating Defense Matrix while moving backward will greatly help D.Va to survive a strong attack.D.Va's Defense Matrix is very useful to erase a powerful ultimate if timed properly. Keep playing a mind game try to lure some heroes like Zarya or Mei into thinking that you have run out of Defense Matrix so that you can use it to block their Ultimate.Defense Matrix only blocks fire from the front, and cannot negate incoming projectiles from other directions, making it ineffective against flankers and less viable when used as a barrier to protect her team or herself.Keep its short duration in mind try not to spend all of its charge and leaving yourself as the enemy's main target. You can protect your teammates with Defense Matrix without needing to be right next to them thanks to its long range. For example, cover Winston when he jumps in or cover Pharah when she is using her ultimate. If some hero rushes into a group of enemies, use Defense Matrix to cover your allies when needed.Try to use it as a quick-burst protection instead of as a main blocking tool like the barriers of Reinhardt or Sigma. While Defense Matrix has infinite "health" and can block any number of projectiles, it only lasts for 3 seconds when used continuously, and requires 1 second before beginning a recharge, which takes 6 seconds until it is fully recharged.D.Va cannot attack with her Fusion Cannons while using it. All incoming projectiles will be shot down mid-air when they come into range of this ability. When activated, the targeting-array will pop up from the front of her mech, reaching up to 10 meters away. Defense Matrix: D.Va's primary defensive ability.The Light Gun does not have damage falloff, and is actually more effective than the Fusion Cannons at long range.Spraying the bullets at mid-to-long range has little to no effect, but it can pressure the enemy and sometimes interrupt some certain abilities when hit, like supports' self-healing passive and Sombra's Stealth.Aiming for the upper-body is recommended due to the nature of spread in combination with infinite ammo.Fusion Cannons have 11 bullets per shot and large spreading position yourself to the closest of the targets so that they won't be able to escape from you while firing.While firing her Fusion Cannons, D.Va's movement speed is reduced by 40%, down to 3.3 m/s.She can rapidly fire her bullets without needing to reload, but suffers from slow movement while firing. Her mech can fire consistent shotgun-like bullets onto the targeted point. Fusion Cannons: D.Va's main weapons on the mech.Both Fusion Cannons and Micro Missiles are ineffective against anything further than medium-range, meaning she can be outranged by the enemy before she even has a chance to close a gap with Boosters. She is also slow while firing, allowing the enemy to outrun her to disengage or move around her to distract her aiming. However, she doesn't have an extended barrier to properly protect her team like Reinhardt. Self-Destruct will wipe all opponents within the blast area. She is a dangerous flanker in the Tank class, dealing consistent damage to the enemy. The Micro Missiles deal high amount of damage when used in close range. Her Defense Matrix is useful against all incoming projectiles regardless of DPS, protecting her teammates from enemy fire. She has high damage output at close-range, making her a strong fighter in a 1-on-1 match. With very high health and Boosters, she can close a gap to the enemy with ease. Timer UI element is displayed around the crosshair.ĭ.Va is a unique tank with some mobility. Defense Matrix deactivates when player stops holding the button.ĭefense Matrix deactivates when player presses the button again.īoosters deactivates when player presses the button again.īoosters deactivates when player stops holding the button.Ĭancel text UI element is displayed to the left of the crosshair.






    Blaster and eject